The Daemons are coming along. It goes in leaps and bounds, though, with a lot going on at times, and then not very much or nothing at all happening when the project ends up shelved for months. I managed to get most stuff done back in 2012/13, the status after some very productive six months back then:
After that, things slowed down a bit. It is noteworthy that the army was conceived in 2011, using the old Codex Daemons from back then (5. edition). As a nice little touch, I had envisaged to have all units 7 men (creatures) strong, as an hommage to Nurgle (7 being his sacred number). However, under the current Codex, all troop choices need to be at least 10 strong, so I had had to adapt to this.
First, I upped the strength of the Plaguebrides (counts as Daemonettes) to a full 10, so they are a legal choice now:
I realize the picture isn't exactly fortunate, because lots of the girls are standing in each other's way, but I think you get the gist.
Anyway, that left me with a second troops choice missing for the army to conform to standard army selection, so I went to work on some Plaguebearers derived from several different Confrontation Mid-Nor dwarfs. You have seen these guys already, but for the sake of completeness:
You will notice that there are 4 minis short of the minimum size of 10, one of those minis has been completed since the picture has been taken, while two others are very close to completion and the final mini - the unit's champion - still needs some serious work.
I am not a big fan of armies that don't look like armies, so I will certainly paint several more troops choices before I will add more characters or big gribbly stuff. That is the one gripe I have with the army - I just painted random stuff in the beginning, leaving me with a collection of miniatures that do look good, but are not gameworthy.